Archive for the ‘Second Life’ Category
Not much to report, sadly
What an embarassing update… I don’t have much to report today. All I can show is a tiny bit of low-poly work on the skin suit, and that’s not even what i should be working on at this time but that’s all I could muster.
Last night I did spend quite a bit of time on the beta grid to try the new Luau scripting environment. It’s interesting in a few ways: It seem quite fast, and I did a few object-oriented programming tests that could be useful in the future. I’m really rusty on Lua-scripting (the last time I did was in the early days of Gmod10) but it is certainly promising. The big issue might be when it comes to weird LSL quirks not being entirely handled by the Lua VM but they do map one to the other quite well.
I couldn’t do any memory usage tests as the functions appear to return fixed values.
I don’t see how they are going to allow client-side scripting in a way that is actually useful beyond client mods, but we’ll see.
Cell Block D-5 update
I’ve just finished updating Cell Block D-5 both on Second Life and VRChat. One of the narrow cells has been transformed into a hybrid, furnished variant. (Because of how small it is, collisions are disabled on the furnitures). It brings a bit more variety as I don’t think the cell block really needed 3 identical narrow cells.
- On the VRChat version I’ve also improved the quality of the lighting with less noise in the dark cells.
- On the Second Life version I’ve added an ambient piano track that plays once (it restarts sometimes, not sure why, but it shouldn’t be too upsetting) when you arrive at the location.
Double release! Vergilius elbow and thigh cuffs!
The Vergilius cuff set is now complete!
I really, really like how the beefed-up thigh variant came out, and I’m now wondering if I should add more variants to this set in the future. All the cuffs should be compatible with the existing coloring HUD, so you shouldn’t need to keep more than one copy of it.
Time for some foreshadowing: There is an incoming update for a few of the cuff sets following the changes I’ve made for this release (a few animation-related fixes & improvements)… And spellchecking is back!
As usual, you can grab your very own copy from the KDC Main Store (10% off!) or from the Second Life Marketplace.
Enjoy! 😈