Archive for the ‘product updates’ Category

New patron reward!

I’ve added a new reward for my Patreon subscribers!

Extra materials that match the earlier collar reward with the new cuffs!

Enjoy 🙂

Avara Hood update

Another update!

  • Default mouth poses are now detected when using Utilizator’s M4 Venus head (M4V preset only).
  • Separate auto-attach folders for the M4V and M3VS presets.
  • I added clearer RLV blinding status in the infobox.
  • Blinding status is also in the styling menu now.
  • Same as the blindfold, textures are hidden in RLVa mode and the pixelation bug is fixed.
  • There is now a config flag to suppress style change notifications.
  • There was a packaging bug with the M3VS preset that prevented locking it, this is now fixed.

Enjoy 🙂

Classic Leather Blindfold update

Small update with a couple of improvements and fixes:

  • Added a link to the documentation wiki on the infobox.
  • Added more details on the currently active RLV blinding on the infobox.
  • Textures are now hidden in RLVa mode (I initially disabled this because media prims and this function triggered a crash on Firestorm, but it appears to be fixed now).
  • Pixelation now de-activates properly when the blindfold is detached.
  • Changed a few text elements to be cleaner & more consistent.

It is now live on the auto-updater!

Hotfix – Meat market collar

I just corrected a semi-serious bug on the KDC Meat Market Collar, where the main lock point would get stuck if locked with a time-release padlock.

I just pushed an updated version on the updater, and you should be notified shortly.

New patron reward

This is still a bit of an experiment, but I’ve added a reward for my Patreon subscribers: A few extra material for the KDC Meat Market collar.

Enjoy 🙂

New Face Slapper art, and some material studies.

I figured I would update the KDC Face Slapper vendor art since I just patched it.

I’m also trying to make some cool blender metal stuff. I mean… It was cool to make but it does look pretty terrible. I’m not sure if it’s the shader looks off, the object, or both…

 

Now here is a funny thing… I noticed that one of my competitors (which I shall not name) copied the KDC Face Slapper’s product pitch word for word…

Dear content creator,

If you’re going to copy my products so you can peddle them at twice the original price, don’t claim that I copied your idea when mine came out 3 years before your avatar was even created.

Face Slapper updated!

I just pushed an update for the KDC Face Slapper!

I also cleaned up the marketplace entry a little and I’ll update the product picture to better reflect the product soon.

Avara hood hotfix

I made a mistake when I released the Avara Hood version 3, so here is another update that will restore the locking point function. I know it’s a pain to adjust and I should have checked first >_<

KDC Avara hood updated!

Small patch for the KDC Avara Hood

  • The wearer is now notified when someone else changes their face plate.
  • Fixed a typo error that made the hood locking point a chain target.
  • Demo versions output their exact scale in the resize menu.

New project & Blindfold update

This week I started working on a new set of faceplates for the Avara hood, it’s not really there yet, but here is a little sneak peek.

In addition, the classic leather blindfold had a bug with the screen pixelation option, so I just released an update for it.

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I fancy myself as a programmer, 3D artist and terrible game designer.
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