Archive for the ‘Public service announcements’ Category

Only a few hours left for the Halloween specials!

Once the 15th rolls out, it is all going away for another year 😀

On the Marketplace and also in-world at the KDC Main Store.

(Note that this doesn’t affect Patreon Rewards)

LockMeister plugin for AVsitter2

I’m surprised, with all the documentations I have for LockMeister on the lsl wiki that no one ported the example code to AVsitter already.

If you are already familiar with the lockguard plugin, configuring this one should be almost identical.

Github PR (It might end up merged/closed but I don’t know how long that’s gonna take)

Link to the LockMeister plugin.

Hello 2020, I’m back!

This was such a rough week… but I think I’m mostly cured now.

Now… back to work!

Happy new year everyone :)

My wishes of happiness go to you all of you out there ^_^

Lock cutting workbench.

This is something I’ve been meaning to add to the store for a long time, there is now a lock-cutting workbench at the Main KDC Store. While I haven’t really seen anyone abuse the system, this is now available for those who want/need it.

It’s not for sale (but it’s free to use duh) and it’s an experiment, more than anything, it uses a feature that has been part of the system for many years now, but there was no real way to use it without my assistance until now.

I’m open to feedback on whether this is a good idea or not. In the meantime, consider it a relatively lame X-max gift 😛

Goodbye Halloween! See you next year!

If you didn’t get this year’s specials… Well there is always next year ^_^.

Bake on mesh is live!

For those who do not know, bake-on-mesh is a hybrid solution to improve the flexibility of mesh bodies & garments through the original “system clothes” baking system.

It has some great potential for making mesh bodies much easier on the viewer by making “alpha cuts” and “clothing layers” obsolete.

This is a quick little video of little ol’ me experimenting with a composite skin on my M4 Venus head:

  • Base skin.
  • Lipstick (which can be tinted any color of the rainbow)
  • Facial scar.

All being separate layers that get composed as a single unique texture before being applied to my mesh head.

Linden Lab has finally released this feature officially in their viewer, alternatively, several third-party viewers already have it in their source tree if you can compile the code yourself (this is not a simple task!).

Otherwise, just sit tight! It shouldn’t take too long before it becomes available for your favourite viewer!

Family issues.

I’m currently dealing with some unplanned family-related problems.

Come celebrate Kyrah’s 15th rez-day!

I am organizing a little party on the Dead Realm Hinamizawa pier (M) to celebrate my 15th rez-day, Saturday 06/08/2019 at 11am Second Life time (SLT)!

Event listing if you need a reminder

Launched a new Patreon page!

I know, I already have one for KyrahGame but it’s not really related to my Second Life activities. Not guaranteed it will stay since I’ve no clue how my kind of work goes with the Patreon rules.

So here is a proper one, if you want to help and support KDC’s future.

Kyrah Abattoir
Creating BDSM/Fetish content for Second Life since 2004.

Seasoned 3D artist and programmer, thinks she can even make video games.
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