Archive for the ‘pet projects’ Category

Unwrapping hell

Okay not exactly “hell” but this thing has so many parts it might just be.

I’m gonna see if I can get away with using some tricks for the parts that are basically just trim pieces.

Bottles done.

I got all the bottles done, this is almost a complete model (well, many models as it is) and once I finish the shaker arm, it will be complete.

As I suspected, this now about 7500 triangles, that’s high, but the bottles alone are half of that. Not much I can do about it and I hope this won’t end up with an obscene LI.

More Low Poly stuff.

A little bit of progress, the bottles and the shaker arm are still missing.

On the bottle side, I’m not 100% sure how to model them and have everything look just right, and also prevent Z-fighting.

I’ve either got a cold, or some allergy, but I’ll try to get more done tonight.

Lowpoly mixmaster progress!

  • Picture 1: Early normal map test from the front.
  • Picture 2: Same for the back.
  • Picture 3: I added a handful more details and you can see the polygons.

No there is no N-gons in this picture, but I’ve used a lot of internal overlaps to cut down on polygon count, especially on the curvy “cup plate” (which I really should just normal map but whatever).

I’ll have to test if those overlaps don’t cause any issues, but at this time, I don’t see any reason why they should.

Good progress!

Some good work today, bottles and all the little details. Also some half-assed textures.

Mixmaster drink… thing?

This project has been long overdue. I apologize in advance if roleplay and service oriented submission isn’t your thing, because the coming weeks will be very boring to you.

This is based on a photo-mockup I’ve put together last october. And yeah it’s kinda based on some coffee machine design, there is still a bunch of things to add.

Getting the final models ready

I’m getting close to completion now. Right now, my goal is to have a few variants to fit a few more heads.

I got 2 (almost 3) candidates at the moment:

  • The “K” version (original)
  • The “N” version (more masculine)
  • Possibly an M3V(s) version (not sure yet, due to the facial expression stuff)

I intent on making a few more, assuming I can get solid head references to work on.

Felicia style “done”

By done I mean. “This is enough, it’s Sunday night and I’m tired.”

Which brings the total to 58 variations across 6 main styles. I’m hoping to have everything done by next weekend!

Standard style, mostly complete

I went a little overboard, between the various eye and mouth opening options and the different color contrast parts, the “Standard” style has a total of 24 variations… that’s more than all the other styles combined 😀

One last style to do for release 🙂

Faceless hood improvements and yet another design.

I’ve added some extra seams from the hawk/falcon hood to the faceless hood to compensate a little for the lack of details and added the same alternate color patterns.

I’ve also started a more normal hood style. The objective there is to make a version that is a little less threatening than the one I initially made, a more “submissive friendly” look. The eyes are doing the job. The mouth seems a bit… odd.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

October 2025
M T W T F S S
 12345
6789101112
13141516171819
20212223242526
2728293031  
Archives
Categories