More updates? Yup.
Another little batch of updates:
- V3 Detcord Collar.
- V4 Meat Market collar.
- V4 Meat Market wrist cuffs.
- V4 Meat Market ankle cuffs.
I want to start something new based on the game “Beyond Citadel”. It might be the next project, or maybe not.
Ai Basic Leather Set update! And more.
Another round of updates, this time focused on the set I’ve made in collaboration with Artificial Incarnation, the Ai Basic Leather set, check here if you are interested in this set.
Other than the usual covered in previous posts, it brings the thigh cuffs up to speed with what my other sets provide, namely chain-able inner and outer point along with suspensions.
I’ve also updated one of my all-time favorites: KDC Classic Leather Collar.
Micro update! Happy new year!
Happy new year everyone! With the hopes that 2025 will be even better (2024 was wild, but the bar is pretty low as far as “better” goes).
I just pushed out a micro update:
Some of the left side points couldn’t be clicked, just a quick fix, nothing major.
I’m currently dealing with a mail server issue, and as a result, I’m not receiving any of my sale/update confirmations. Hopefully I can get that solved quickly.
Belt and collar today.
I’ll try to do some more before I have to leave for Christmas, but if I don’t these will be the last updates of 2024.
Main changes are the support for sit-lock on both products, PBR friendly transparency on the bolts, locks, etc… and support for the extra poses for thigh cuffs (belt) and genital rings (collar). And a handful of small bugs and configuration issues that crept up over the years.
Happy holidays everyone ❤️
Tiny update today
I’m sorry that’s all I’ve got for today.
Another round of winter update
A few more items have received an update, maybe this time I can actually catch up on the backlog.
- V42 ER Chrome Collar.
- V38 ER Chrome Wrist Cuffs.
- V34 ER Chrome Ankle Cuffs.
- V7 ER Chrome Elbow Cuffs.
- V5 ER Chrome Thigh Cuffs.
- V12 Classic leather ankle cuffs.
- V16 Classic leather wrist cuffs.
- V38 Laminated wrist cuffs.
- V37 Laminated ankle cuffs.
Please do take your time, I know updating items that have been fitted to an avatar is a pain. If there is a critical bug fixed in any of these I’ll mention it.
Most of what has been patched is minor fixes and improvements & a couple extra poses, (for some items that’s also 2–4 years worth of patches) 🫢.
Vermilion update and other misc items.
I’ve just pushed an update for the following products:
- V17 Classic leather posture collar.
- V10 Tasanee collar.
- V8 Vermilion wrist cuffs.
- V8 Vermilion ankle cuffs.
- V7 Vermilion elbow cuffs.
- V5 Vermilion thigh cuffs.
- V5 Vermilion collar.
This brings the latest features and fixes I mentioned in previous posts to those items, namely.
- Sit-lock on chaining for items that still lacked it.
- A better kneeled shuffling animation for the ankle and thigh cuffs.
- More options to force a leg up with the ankle cuffs, and thigh cuffs when used together and also with one of the belts.
- More options to force for the stooped pose with neck to belt chains and genital rings (all forward facing rings).
- PBR compatible clickers and lock proxies (so they are properly invisible when a lock is not equipped).
- Some additional safeties to prevent the user from getting stuck on self-suspensions (and on relogging).
- A bunch of errors in the reservation bits that the system uses to track which animations can be used together.
Time to take a painkiller, and bury myself in blankets. I’m actually pretty sick today.
Vergilius Cuff update
I just released a little update for the Vergilius Cuffs (wrist & ankle).
It adds a couple of missing poses, and fixes a handful of mistakes I made (probably a long time ago) related to the reservation bits of some of the poses.
More to come.
Double release! Vergilius elbow and thigh cuffs!
The Vergilius cuff set is now complete!
I really, really like how the beefed-up thigh variant came out, and I’m now wondering if I should add more variants to this set in the future. All the cuffs should be compatible with the existing coloring HUD, so you shouldn’t need to keep more than one copy of it.
Time for some foreshadowing: There is an incoming update for a few of the cuff sets following the changes I’ve made for this release (a few animation-related fixes & improvements)… And spellchecking is back!
As usual, you can grab your very own copy from the KDC Main Store (10% off!) or from the Second Life Marketplace.
Enjoy! 😈
Finishing touches on the Vergilius set
I’ve almost finished the Vergilius elbow and thigh cuffs! Yesterday was a bit of a weird day, I decided to make a spreadsheet with all the animations currently in the system along with a full limb locking allocation table (which also outputs the required bit fields… kind of handy), but I couldn’t concentrate and kept making mistakes or duplicating entries.
I eventually got it, and it allowed me to spot a few configuration errors in some of the bondage pieces that I’m going to fix eventually.
That day ended with a massive indigestion ^_^.
Today I finished the ORM map and LOD models for the thigh cuffs and am in the process of putting everything together in-world. It is all looking great and unless a problem comes up, I should be ready for release in a couple days.