Archive for the ‘3D Stuffs’ Category
Unwrapping hell
Okay not exactly “hell” but this thing has so many parts it might just be.
I’m gonna see if I can get away with using some tricks for the parts that are basically just trim pieces.
Bottles done.
I got all the bottles done, this is almost a complete model (well, many models as it is) and once I finish the shaker arm, it will be complete.
As I suspected, this now about 7500 triangles, that’s high, but the bottles alone are half of that. Not much I can do about it and I hope this won’t end up with an obscene LI.
More Low Poly stuff.
A little bit of progress, the bottles and the shaker arm are still missing.
On the bottle side, I’m not 100% sure how to model them and have everything look just right, and also prevent Z-fighting.
I’ve either got a cold, or some allergy, but I’ll try to get more done tonight.
Lowpoly mixmaster progress!
- Picture 1: Early normal map test from the front.
- Picture 2: Same for the back.
- Picture 3: I added a handful more details and you can see the polygons.
No there is no N-gons in this picture, but I’ve used a lot of internal overlaps to cut down on polygon count, especially on the curvy “cup plate” (which I really should just normal map but whatever).
I’ll have to test if those overlaps don’t cause any issues, but at this time, I don’t see any reason why they should.
Good progress!
Some good work today, bottles and all the little details. Also some half-assed textures.
Mixmaster drink… thing?
This project has been long overdue. I apologize in advance if roleplay and service oriented submission isn’t your thing, because the coming weeks will be very boring to you.
This is based on a photo-mockup I’ve put together last october. And yeah it’s kinda based on some coffee machine design, there is still a bunch of things to add.
Felicia style “done”
By done I mean. “This is enough, it’s Sunday night and I’m tired.”
Which brings the total to 58 variations across 6 main styles. I’m hoping to have everything done by next weekend!
Standard style, mostly complete
I went a little overboard, between the various eye and mouth opening options and the different color contrast parts, the “Standard” style has a total of 24 variations… that’s more than all the other styles combined 😀
One last style to do for release 🙂
Faceless hood improvements and yet another design.
I’ve added some extra seams from the hawk/falcon hood to the faceless hood to compensate a little for the lack of details and added the same alternate color patterns.
I’ve also started a more normal hood style. The objective there is to make a version that is a little less threatening than the one I initially made, a more “submissive friendly” look. The eyes are doing the job. The mouth seems a bit… odd.
Hawk hood sorted
I finally got something that I like. Funny enough, I used a falcon hood for reference…
I also made two extra patterns for it, because why not?