VRChat Prison Cell block D-5 update, again.
And here is another update to the VRChat “Prison Cell Block D-5”.
- Recapture system that I broke when I improved the item return system is now fixed.
- There is a video player now, and it is wired into the Warden system, just like the rest.
- Three of the cells now have a very small TV screen, I’m still working on making them toggle-able (that’s what the buttons on the console are for).
- The padded cell doors now muffle voices and avatar sounds.
I plan on tightening some of the existing systems in the near future. For instance, opening & closing the doors need to be decoupled into distinct messages to make them more consistent. There have been a few language updates to Udon scripts. I need to learn how to leverage them.
The information page has been updated to reflect the changes.
List of things to do
- Tightening security on what can & can’t be reached by players.
- Map-version of my stun-prod for the Warden.
- Interrogation chair, my beloved.
- Mirror/seats/collider options as persistent preference.
- A more intuitive way to tell cuffed players where their wrists should be.
- Smarter mirrors that don’t require to be toggled on/off manually.
- Move all preferences (maybe even the warden UI) into a dedicated local menu.
- Notification to all players whenever the warden role moves to a new player.
- AFK Detection on the Warden, this is a problem on long-running instances.






