Archive for July, 2021
I’m still technically on break but some things can’t wait apparently.
I just pushed version 3 of the prison cell on the updater. It should greatly improves RLV relay compatibility.
If you don’t want to re-rez everything, just swap the “_KDC Cell Core” script, that’s the only change.
Have a good weekend everyone!
The “Quadruped assault unit” engineering team contracted KDC Industries to design the “Raider Harness Gag”, a flexible and sturdy piece of equipment to limit the potential damage caused by some of their more aggressive genetically engineered raiding units.
Long story short, they had a really bad biting problem and we designed the hardware to tame those wild beasts. The amount of drooling this gag harness causes is still an issue…
And here we are! After more than two months of work, I can proudly release this new addition to the KDC product line!
- RLV locking
- Speech garbling.
- 8 base texture colors & 8 stitching colors.
- 16 gag ball styles, 1 to 5 breathing holes, smooth, 8-ball, and a bunch more!
- Fully editable in-world (good editing experience required there).
- Drooling effect.
I’m still fleshing out the manual (distinct lack of pictures at the time of this post), but it should be complete enough for release.
I hope you’ll like all the little details as much as I enjoyed obsessively making them.
More code! I’ve finished writing the hud, the receiver, the skin selector for the ball styles, I added a button for it on the HUD, you can also just click the gag strap.
Some of the ball styles actually ignore the color that the hud sets if the design is already colored.
Potential bugs aside, I believe that I am done with the code side of things. Soo… YAY?
I’m sorry for the lack of updates this week. I was a bit sick on Monday and also today, it doesn’t appear to be anything serious so no worries. Despite that, I’ve done some progress on the gag project. A good chunk of the code I need is complete, and besides the HUD, what remains is mostly details & “nice to have” aspects that I might or might not go with.
It has a style selector (for the ball) that can be accessed when the gag is unlocked (a bit like the Avara hood), the in/out system of the stuffed ballgag, and an overhead chaining point like the head cage.
Quite the hybrid little thing.