Cell project update!

Slowly, but surely, I’m getting to the bottom of the prison cell project 🙂

  • ✔ Config for the inside/outside lamp behavior: always on/off and toggled by the switch.
  • ✔ (Optional) automatic unlocking after X minutes.
  • ✔ (Experimental) “secure locking”, a padlock ID whitelist for roleplay areas that want some level of key control.
  • ✔ RLV feature toggle (restrictions and/or force teleport).
  • ✔ Experience feature toggle (teleport on/off).
  • ✔ I got pretty much all the sounds I needed to be done: door, hatch, shutter, etc…
  • ✔ Color, intensity & other light properties are now saved by the script when you edit them.
  • ✔ A variant of the main cell body without the window.
  • ✔ A standalone anchor bar with advanced reach checks.
  • ✔ A standalone version of the light ramp.

I started working on the furniture script. I came up with a cool configurable, directional range check. You can decide in which directions the furniture will allow an avatar to sit, including top & bottom (useful to allow sitting on a top bunk, but only from “below”, or to prevent sitting through a wall).

That’s all for today!

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2021
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