Archive for the ‘pet projects’ Category

Quick update

I ment to do more today but I won’t have time to do much, so here is yesterday’s update that I forgot to post.

Again the center area is getting progressively better, and I did some work on the tongue and velcro straps, it’s getting there but it’s too slow!

Progressive edgeflow improvements

I’ve also added a nice and comfy lining. Now it’s even thicker.

Soon enough this is going to turn into a ski boot 🙂 I hope not!

First lowpoly draft…

…and I don’t like it. It looks clumsy, the flow is bad, it’s too dense. But I guess it will do for now.

Ankle boot texturing almost finished!

A brief gallery of the progress over the last two days. On the last picture I also adjusted the velcro straps to have longer ends.

Progress on the ankle boots

I did some rebuilding in order to insert the side panels and the reenforcement strips around the grommets, I also added those and a lacing mockup.

The velcro straps are also 50% wider (I still have to redo those proper, these are also just mockups) and I added a small trim under the ankle padding.

New ankle boots started

That was a long break, I know, but I needed some rest.

And now for something completely different 🙂

This is a first draft of the design, I like what I’m seeing but I suspect that It isn’t going to stay as is.

Shrine completed!

Warning: Cats might have taken over.

Shrine

A little thing I”ve been making for the region. Not quite finished yet.

The shoin uniform is almost ready!

I spent all of monday making all the different LOD (Level Of Detail) meshs for the summer & winter variations aswell as the four different chest sizes.

I know that LODs on rigged meshs are a bit broken at the moment but I have hope that this will be fixed once the animesh project goes live, so good LODs are a good idea.

The dresses sit around 4000 Draw weight at a mere 7000 ish triangles and the LOD switching is imperceptible, even rezzed! pretty good I think!

I’ve also made an alpha layer for “mixed” avatars (2.0 body with system head) and “Regulation” versions (I’ll explain this in detail on the wiki later).

I am exhausted.

This post will not have any pictures so I’ll be brief.

I was considering the Shoin School Uniform project to be pretty much ready however a friend pointed out numerous issues with the shoulder weighting.

The problem was that my test setup in Blender turned out to be “inaccurate”… to put it mildly. 20 or so test uploads later, tweaking blindly, I finally got it to behave.

I just had lunch. It’s 5PM *dies*.

 

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

June 2025
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