I should have posted this yesterday.

I should have posted this yesterday.

I should have posted this yesterday, but I forgot to do so.

Progress was made on the prisoner uniform, but I couldn’t think of a good way to put it in pictures. This week has mostly been weight painting, weight copying, redoing the sleeve  hems, redoing the sleeve tucking points and a lot of mistakes & rollbacks while doing so. I also encountered a weird issue with my devkit that required to do a weird “fix” on the wrists.

It is a little worrying for future projects.

I’m almost, ALMOST done fixing the jacket, there are still issues in how the armpit folds, but at this point I’m going to call that a compromise, as I want to keep the front/back panel relatively straight, even with the arms down.

Pants also need a second pass on their cuffs and tucking points, and maybe some slight tweaks to lower clipping in a spot or two.

There is still chest sizes, and a proper version of the prisoner ID to add, two tasks that I’m obviously keeping on the very end of the checklist.

Leave a Reply

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

  • [—]2023
  • [+]2022
  • [+]2021
  • [+]2020
  • [+]2019
  • [+]2018
  • [+]2017
  • [+]2016
  • [+]2015
  • [+]2014
  • [+]2013
  • [+]2012
  • [+]2011
  • [+]2010
  • [+]2009
  • [+]2008
  • [+]2007
  • [+]2006