Archive for the ‘products’ Category
Quick nipple pasties trick
I thought i would share this because it turned out quite nicely, if you have some of these “Nipple only” Attachments, you might wish you could use them a little more than on fully bare-chested outfits. Well for the (free?) price of two torus you can make pretty much any nipple pasties look like they poke out of your catsuit.
Then all you gotta do is color match, personally I use specular highlights for material enabled viewers, but if you prefer shiny, it works okay too.
New release! KDC heavy metal ankle cuffs
Yup, another release for the heavy metal set. The shackles have identical proportions to the previously released ones but have a slight oval shape to accommodate the contours of the ankle.
As usual these can be found at the KDC Main Shop in Dead Realm, on the SecondLife Marketplace and also on The Primbay.
Enjoy 🙂
Sneaking cuff hotfix
I just pushed a fix for the chrome lined wrist cuffs and the classic leather cuffs, there was a missing animation in the right cuff ( right cuff to right thigh ). Enjoy!
Updating the update
The bridle and bit hot-fix is now live, sorry to those that already updated.
KDC Ponyplay Bits updated!
ADDED: Cyan color to the coloring HUD.
ADDED: Normal mapping and specular maps (materials)
This is a free update, previous buyers will receive it through the auto updater process.
They wanted cyan… and polishing.
I’ve been nicely asked to add a cyan option to the KDC PonyPlay tack, so I thought “why not, this will be quick”. Well I spent my entire Monday on it, it’s Tuesday noon and there is still a lot to do. I’m also using this “return” on the pony tack to do a little bit of polishing that I’ve been meaning to do, I’m starting to wonder if I should redo all my product pictures as a result…
So there we go, cyan and …. *drumroll* materials.
Quick inworld tests of the maid dress
Don’t get excited! It’s not properly textured, it’s not skinned, there is still a lot to do, but I wanted to see what it would look like anyway 🙂
Unwrapping the dress
Blender keeps surprising me, I haven’t found any really archaic tool yet. The auto unwrapping functions does a pretty good job and I don’t think I will have to fiddle with it much. I merged the entire model as one and marked the seams, Blender pretty much does the rest.