Archive for May 1st, 2023

Finally some actual progress

I came back home mid-week… completely drained. Sorry again for dragging on with no actual progress for so long >_<

Thankfully, today was quite productive.

I have most of the code done for the heavy metal gag, including the animated bits and sounds working.

It is also completely modular, so you can actually add/remove mouthpieces, and each of them can have its own text mangling variant.

You should be able to extend the text mangling to non-Latin languages… possibly? It still uses a basic character replacement system, so that might not work so well on Chinese/Japanese…

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

May 2023
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