Archive for January 27th, 2023
I should have posted this yesterday.
I should have posted this yesterday, but I forgot to do so.
Progress was made on the prisoner uniform, but I couldn’t think of a good way to put it in pictures. This week has mostly been weight painting, weight copying, redoing the sleeve hems, redoing the sleeve tucking points and a lot of mistakes & rollbacks while doing so. I also encountered a weird issue with my devkit that required to do a weird “fix” on the wrists.
It is a little worrying for future projects.
I’m almost, ALMOST done fixing the jacket, there are still issues in how the armpit folds, but at this point I’m going to call that a compromise, as I want to keep the front/back panel relatively straight, even with the arms down.
Pants also need a second pass on their cuffs and tucking points, and maybe some slight tweaks to lower clipping in a spot or two.
There is still chest sizes, and a proper version of the prisoner ID to add, two tasks that I’m obviously keeping on the very end of the checklist.