Cell lavatories inworld test

I did some more work on the cell lavatories, but I don’t have a lot to show today.

I did some cleanup on the low-polygon model, a really simple collision mesh and some quick tests in-world.

Just enough to notice there might be a very slight scaling issue. Or at the very least, the sink is a tiny bit too low.

By that I mean, it looks like it is at about the right height when sitting, but all kinds of wrong when standing.

Oh and I forgot that the unwrapping wasn’t done, which means that I can’t use this model for texture tests. Good job Kyrah.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2021
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