Archive for August 17th, 2018

Early bake test

It could have been worse.

I just discovered that Blender Cycle doesn’t like models with edited normals, and as it turns out it’s also not what I used on the headcage (but I thought…) so I made a kind of compromise by rendering it twice, and mixing the two diffuse maps.

The headcage material doesn’t work too well on its own on something that doesn’t have a lot of surface detail, and the normal map doesn’t bake properly with the new material, but mixing both gives me a relatively “nice” result.

I gotta make the final set of UVs now.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

August 2018
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