Archive for December 12th, 2011

New release, the Laminated Cuff Set

Laminated… what a convoluted word hm? Well that’s what stuck during the modeling process, and it’s fitting if you consider that this monstrous set of cuffs is made of several thick steel plates, laser cut to shape and assembled with heavy-duty bolts.

Like the paws, those cuffs are almost completely mesh based, so you will need a viewer 2.0 if you want to see them in all their glory (you should really switch to a mesh viewer if you haven’t yet there are quite a few now).

They feature my classic cuff script with all the TouchBound standard features and special animations with cuffs and collars, also the bolt slide in and out of it’s hole in the outer ring of the cuff if you lock/unlock it.

This design is supposed to use an inner cuff ring that fit closely around the wrist and is kept captive (and shut) inside the outer ring. In theory they should be able to rotate freely around each others.

You can get them from the usual places:

Direct link to the KDC main shop.

The KDC Marketplace webshop.

Deviant and Dead Realm now have a matching terrain

This took a while, but now that Deviant and Dead realm are joined, my task was to produce a new terrain that would connect to dead realm perfectly.

This is the result, with both regions trapped in megaprim ice for the winter. We are still discussing on how to improve the textures on both sims.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

December 2011
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