Archive for the ‘product updates’ Category
The Multi-Leash update is out!
I’ve just released a major patch for the TouchBound System, the biggest feature is that it adds a new system that allow you to draw multiple leashes from a given person to a specific target, it can be an object with one or more anchor points, or another person’s wearables.
Because there has been a few slight changes in the item<->item communication protocol it is strongly recommended to update!
If you do not want to redo all your adjustments, you can simply copy the scripts over and update the version number in the description of the object, this is a script-only update.
The following TouchBound products are affected:
- All collars.
- The chastity belt.
- All cuffs.
- The paw mittens.
- All PonyPlay bits.
- The stuffed ball gag.
- All piercings.
That’s a total of 44 products, sorry for the inconvenience, I hope that you will enjoy the new feature.
Small vacuum system patch
I noticed a slight issue with the current IAPI vacuum system, the problem only concerns the floor dust surface and the vacuum chargers and should fix problems with the vacuum dust content “sticking” between usages. It should also display the right transparency level for the floor dust.
Night update
I released a fix/usability patch for all the TB compatible collars:
- FIXED: Animations improperly cleared on detach.
- ADDED: Added low neck freeze animation to the collars that where subject to animation related clipping.
- ADDED: Deleting the animation BACKGROUND_LOOP will disable the neck freeze without causing errors.
Marketplace entries update
I spent the entire Thursday editing all my marketplace listings, now absolutely everything should be set to direct delivery without unpacking, all the permissions should be corrected, all mentions of delivery boxes removed and whether the product is for classic avatars, compatible with mesh avatars or others should now be clearly specified.
It was a gigantic task and took more than 10 hours but… it is done!
Vacuum system update!
Yes, it’s out, finally.
For those who already have it, you have an “updater” object to wear to receive the latest version.
Please do check the manual, there has been quite a few changes!
Enjoy 🙂
Almost ready
So this is what i changed so far, you can see the round enclosures for the room managers which are now “vacuTrackers”. The circular ring changes based on what is going on, to give you an idea of what is happening:
- Fixed full color: Nothing is happening, the vacuTracker is in idle mode (the floor is completely dirty).
- Fast spin with two LEDs: There is a vacuum running somewhere, the vacuTracker is monitoring its movements.
- Slow spin with four LEDs: Nothing is happening, the floor is slowly getting dirty, at the pre-configured rate.
What else… The vacuTracker configuration is now notecard based and changing it will NOT cause the room configuration to reset, you have to use the “delete nodes” function in the touch menu.
Also you don’t need to set up room names anymore, vacuTrackers will pick a unique room ID when rezzed and will configure the room markers too. And it will resist shift-duplicating them so you don’t have to request your markers one by one.
The display panels are now called Monitoring panels and they only have one role now, which is to display the state of your chores in a flexible manner.
You can have up to 3 progress bars on them and merge as many chores as you want in a single progress bar (should you want to). You can also filter out chores that you don’t want to track (if you are reading a device that reports multiple ones).
Lastly, I made a “dust overlay” for those who want a little more than a progress bar for “visual feedback”. I like the texture, it tiles very well and when it’s at 1m repeat it looks a bit like sawdust… disgusting.
Classic Leather Blindfold update
I pushed yesterday a small patch to the blindfolds that shaves about 1-2kb off the core script, some of you have reported that it would run out of memory after a while. This should provide a healthy buffer of free memory and reduce the chances of it happening again.
However if it does, drop me a PM in SL, or just fill the bug report form!
Lady Eleanor riding crop update
I just pushed a small patch to the Lady Eleanor riding crop that fixes the crop holder’s refusal to rez a crop on land that you own if group members (or all users) don’t have rez right themselves. It should work properly now.
On a sidenote, for the love of what is right and good in this world, please keep rez right on your land and set your autoreturn to one minute instead… please?
Shock collar update
Yes, I know “ANOTHER PATCH?”
This one fixes the RLV activation but of last week which somehow wasn’t applied on the shock collar (blame me all you want) and as an added feature, RLV gag speech from all my gags (or any gags that redirect chat on channel 100 really) will also trigger the anti-bark function.
Patch completed
I THINK that I’ve done all the products that where affected. Now I can go back to sleep 😛