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Quick bridle update

There was a little bug that would make the HUD output debug information, I’m sorry about this.

Failed to release, but updates

I pushed a moderate update that covers most of the cuffs and collars with various bug fixes. I was about to release the PonyPlay rubber bit… and I ran out of memory in the core script.

So there is that to do tomorrow. Squeeze enough memory to get the bit to work reliably.

Sneak peek, the PonyPlay bit customisation HUD

I thought that I would post a little update, I got all the textures ready and should be able to release tomorrow or Wednesday!

 

Blinker HUD adjustment for 16:9 users

I pushed an update to the Ponyplay Bridle that lightly widen the blinker HUD to get rid of the black borders for 16:9 users.

Stuffed ballgag & Mittens bug fix

I’m feeling better than I was monday. I’m not yet completely healed but for now it will do.

There has been a lingering bug in my HUD code that affected the paw mittens and the stuffed ballgag pretty much since day one, but a lack of consistent bug reports made me unable to pinpoint its location.

This is now corrected, after way too long, my apologies.

I will also now include a notecard change log for each future product updates, this way you can have a brief summary of the new features and bug corrections.

Bridle update: Blinker HUD

Little update on the bridle, and as promised it now feature a HUD for the blinkers. It should be invisible by default, and should display blinkers automatically when someone put the blinkers on the bridle.

It will automatically take the colors of the bridle and will lock itself in place ( RLV ) when the bridle is locked.

It’s sized to work properly on widescreen displays up to 16:9 (according to my tests, since i only have a 4:3 display) and any space over this will show as black.

When active, the blinkers should block about 2/3rd of the screen on a 16:9 display. It is now part of the bridle package and should be delivered to everyone through the automatic updater.

Don’t forget to send bug reports if something doesn’t work as it should!

Ponyplay bridle out, and a new documentation.

I kept my promise! (whee) it’s still sunday and I just released the bridle!

 

Now I did say that I would release it no matter what, which means there is 1 or 2 features I haven’t implemented yet. But that’s allright, I will work on them as soon as possible.

I also did a LARGE update to the documentation wiki, I hope this will help existing TouchBound users and new ones alike. (feel free to give your opinion on the poll)

Nipple ring bug fixed

There was a small bug in the nipple piercing that would prevent the locks to show properly on the right nipple ring.

Bug is history! 😀

The update should arrive through the auto updater.

Coloring hud finished!

The coloring HUD is fully functional and the bridle accept commands from it (if unlocked of course). Blinkers (the leather eye pieces) can be attached and detached using the blinker item (will be provided).

My goal now is to release the bridle before the end of the week, and it will ship (at least for the release) with whatever I have finished in the remaining time.

Back working on the bridle!

Now that the base code is up to date, I resumed working on the bridle, locking work and so does attaching the blinkers on and off. I recorded some “snap” sound effects for it. I also added the lock nodes as you can see in the picture.

Okay that’s a LOT of locks… i admit.

I still have a bunch of things to make for it, the hud for color change and figure out how i want to make the blinker hud.

Feel free to give your suggestions!

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

October 2025
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