Archive for the ‘products’ Category
My apologies for the delay.
I expected to finish before last friday, but it turns out that putting textures on 768 garments in sl and naming them is absolutely mind numbing and I’m still not finished (I didn’t have the courage to push myself to work on it for the entire weekend).
I’m lacking sleep right now and completed two more colors, only 3 of 8 left to do.
About transparency levels
I realise I probably should have showcased this when i made the Lorelei hoods.
So here is what makes “my” transparency special:
- It is not a “flat” transparency: There are various levels, the latex is a little less transparent inside creases for instance.
- The glue seams are “thicker”: In the real world if you put two semi transparent pieces of latex on top of each others, the result is roughly twice less transparent, I tried to include this “feature” into my transparent garments.
- The zippers are fully opaque: I have yet to see a zipper that actually look transparent in the real world. This means that on my catsuits, the zippers are fully visible at all time.
All those little details are, what i believe, making my transparent latex pretty unique and realistic. As I said before with the hoods, not every color is equal when doing transparency, some are barely shadowing the skin and some really overpower it with their own color, and that’s why I offer 3 transparency levels with no extra fees.
First tries on the transparent revosuit!
I thought i would share my progress on the transparent revosuit.
I’ve applied most of what I learned while creating the Lorelei hoods, mainly to improve on my earlier attempts at transparent catsuits. As for the hoods, I will be providing 3 levels of “thickness/transparency”, but there won’t be any metallic zipper option on these. I don’t think anybody order transparent latex with metallic zips anyway IRL…
New release! The Lorelei latex hood is out!
This hood complete the Lycia hood by offering the same options, but in a yummy transparent latex.
On top of this all those options are available in 3 transparency levels, because everyone’s skin is of a different tone, and will react differently to the latex.
This brings us to a total of 18 layers per color for only 300L$ per color!
The “Complete Edition” has all colors with a nice 25% saving.
Sneak peek on the transparent hoods
Sorry for the delay.
I am still recovering from computer failure, that and I took a lot of time fixing the last renders I needed but now I can show you all this!
Since it is the same serie as the “Lycia hoods”, I am tempted to call it “Lea hoods” (same first letter, same serie?) Each color has a zipped and zipless version aswell as standard, ponytail and pigtail.
Add to this 3 different latex thickness ( 50% 33% and 25% ). I figured that depending of the avatar skin tone and the hood color used, more or less transparency is required.
New release! The Lycia latex hood is out!
It uses the same “new” material that the revosuit uses, has glued seams on the pattern, an optional back zip (some asked me a version without a zip) and you can use it with and without ponytail and pigtails. I highly recommend that you grab the ponytail haircut “Genius” from Tuty, it work very well with the hood.
I also made a “complete” edition that has all colors, you save a bit more than 25% with it.
Teleport to the main KDC shop.
RELEASE! The KDC PonyPlay rubber bit.
Once again, I took all the time on earth but it was well worth it. As I explained before i ran into a nasty memory outage when doing the finishing touches on the script and had to move a bunch of things around to free enough memory.
This was well worth it, the reduction in memory usage will certainly be useful later.
This bit gag has all the features that the stuffed ballgag had, on top of it, has leverage straps that will appear to connect to the bridle, if you are wearing the PonyPlay bridle. It’s has 3 chain emitters, one that act as a double rein style and the two others are on the shank tips.
It is of course LockMeister compatible, come with a texture and coloring HUD with 64 high-resolution textures. It has a custom speech garbler that I painfully adapted to more closely match the “bit speech”.
Another great “feature” is that unlike a lot of my products, it’s pretty easy to adjust to your avatar, if you ignore the helper prims it’s basically 7 elements and nobody should have trouble (hopefully).
Click here to visit the KDC main store.
Click here to check this product on the SecondLife Marketplace.
Quick bridle update
There was a little bug that would make the HUD output debug information, I’m sorry about this.
Failed to release, but updates
I pushed a moderate update that covers most of the cuffs and collars with various bug fixes. I was about to release the PonyPlay rubber bit… and I ran out of memory in the core script.
So there is that to do tomorrow. Squeeze enough memory to get the bit to work reliably.