Archive for the ‘3D Stuffs’ Category

Last details

I haven’t worked much in the past few days, I was sick and struggling with a bit of depression.

I’ve finished up the corset straps, added retainers, did the same for the leg straps and added loops around the legs to hold the leg straps in place. I’ve also added a pair of straps on the upper arms and built some sort of guard piece behind the lacing in the back and added the zipper for the crotch.

I can’t really think of what else to add really, so the last step (for the model itself) is to get it creased nicely. Then I’ll either work on materials, or start working on the low polygon model, to get an idea of what it will look like in world as quickly as possible.

Corset outfit update!

I started the day with the idea of using kind of a “3-way buckle” thing to connect everything together but it looked weird and didn’t match the O-rings used on the corset so I scrapped them and ended up with this result after a few hours. The shorts/legs will also have keepers to hold the straps, I just haven’t made them yet.

I wonder if the shorts are a little too juicy now…

Slight distraction

I wanted to make a wiremesh version…

Shorts, garters, zips and more creases.

Overall, some progress towards the final version and ANOTHER creasing attempt which I don’t think I’ll keep.

More details?

This doesn’t look like much but it was a bitch to make this detail junction look right. This should give me enough space to rivet some cool garters 😛

I didn’t have much time and my sleep cycle is all messed up again, sorry!

Buckles & flesh

All front buckles done and I’ve been tightening the corset to get a bit of flesh “pinching” all around. I think it’s improving the look quite a bit.

Surface detailing underway.

Lots of pictures today, I know, i wanted to show some good progress.

Also as a bonus, some very promising creasing tests. Not final because I’d rather get all the corset parts done first.

More shape refinement & piping placement.

This might not look like much but after drawing a few 2D mockups I ended up reshaping the corset again, trying to get the right “feel” is quite a pain, I adjusted the waistline some more and narrowed down the sides again. Those pictures are the result for today.

Oh yeah also added the zip channel on the lower body.

Some work, the upper body.

I’ve been suffering from some pretty bad headaches for the past two days, but I still got some work done.

Don’t take this as face value, it really is a “shell” in need of a lot of detailing.

More corset stuff

Ended up redoing the basic corset shape 3 or 4 times today, I settled on this one.

There is a bit more ribcage definition than the previous one and, in my opinion, it looks less “restricted”. The goal is to have it look fairly comfortable but with an aggressive look.

I’ve also wrapped the lower body to start building the shorts/ leotar-type thing I’m going for there.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

December 2025
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