Skinsuit low-poly progress update
That’s about 10Ktri worth of geometry for the… body… part of the skinsuit (sin-suit?). I ended up rebuilding the collar twice because I wasn’t paying attention to what I was doing and ended up with 3 different versions of the strap retainers and two different ways of assembling them on the straps. That’s solved, but it took a while. The collar probably need some more geometry since it’s going to be rigged and need to follow the neck pretty tightly. Gloves & Stockings will mostly follow the leg geometry, so I’m not suuuper worried about them.
There are still some things I don’t like, as always.
I also made this neat cap thing… probably for the back of the feed gun, I’m trying to remember some of the tricks I learned before to make CAD-style models.







I hope the stockings will have a flat-foot version 🙂