Sci-fi cuff re-design

I had a thought this weekend: What if I made the cuffs a better match to the existing Signalis-inspired stun prod?

What kind of handcuff would be carried by security Replikas? I came up with some details that re-use elements already present in the stun-prod, such as the Bakelite shell and diodes (there might be too many diodes)… Someone did ask if those would feature a time lock function and with this many indicators, it is almost too good of an idea to pass…

I could also get rid of the hex bolt at the center and have a central keyhole there instead because I suspect people might expect the two keyholes to imply dual-custody, and I’m not really convinced by that idea…

2 Responses to “Sci-fi cuff re-design”

  • Yardley Footman:

    Security Replikas? Hmmm, that’s something from your narrative I haven’t heard before (Actually, I haven’t heard much about how you RP).

    Real cuffs have separate keys for each cuff. The only time I’ve seen an ADDITIONAL central key was for a set of folding cuffs that could lock open.

    OTOH, you could replace the hex with an additional ring for chaining to a collar or overhead.

  • Oh, that’s not part of MY lore, but that’s something from Signalis ^^. I agree, cuffs usually have two locks, I’m just trying to cover my bases.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

July 2025
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