Texture tests!
This update was very delayed, but hey… Christmas stuff happening, so here is a few texture tests. I’ve rebuilt the elbow caps proper and did some optimization/cleanup on the sleeves and pant legs. And here are a few texture tests. It turns out the weave I wanted to use is causing too many issues (moire effect), and I have some other noises in the shader already anyway.
1024×1024 for the top, and for the bottom, with an extra 1024×128 and a 512×512 for the accent stripes.
There are a lot of baking glitches I need to sort out, but other than that? I’m pretty happy with the result.