Archive for September 23rd, 2020
Slow rendering…
I don’t have anything to show for today’s update, I’ve been rendering textures for the past ~20 hours or so, before doing this I fixed a bunch of issues with the specular maps and had another color matching pass. I’m sure there was a way to speed up those renders and keep the quality but that will be for another project.
I’m almost certain that those textures don’t have any problems and that I’m not gonna have to do this again (I restarted 3 times overnight already).
Fingers crossed 😀