Archive for November 30th, 2017
Back to the belt itself.
I think the suspension code is probably bug free but I’ll be able to run more tests once I’m done with belt suspension.
I finished the two suspension animations for the lined chrome collar (don’t worry you will be able to turn that off if you don’t like the idea of neck suspension).
I also fixed a small bug in the main TouchBound code that I will roll out as an update at some point.
I made an extra set of poses for cuffing the wrists to the front of the belt and I’m doing some adjustments in the animation rules to make a few more points eligible for animations.
Next step is to tackle the belt suspension animations. All 4-5 of them…