Archive for October 3rd, 2016

Face slapper update

  • One less prim.
  • Slightly lower complexity (root prim is a simple mesh cube now and textures are cleared)
  • Added several configuration switches to turn emotes on/off and disable the slapper reddening for hood users.
  • LLURL based names so people’s display names look nice and clean.
  • Fixed an error in the fading code, it should be slower now, and proportional to the amount of slaps received.
Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

October 2016
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