Archive for the ‘product updates’ Category
The shoin school uniform has demos now.
Both in the main store and on the marketplace. I did that quickly today because some people with system avatars where interested. I figured having demos wouldn’t hurt.
I’ve also fixed the demos for the Warden straitjacket and Ayumi boots so they aren’t time limited anymore (they still have limitations mind you). Sorry about that, I didn’t really think this through when I made them, I just wanted to be done.
Suspension anchor update
Long story short, it didn’t switch mode properly in some regions due to script execution speed. I made the delay a little more generous.
I also corrected the permissions on the Multi anchor plate (properly this time?)
I can’t really trigger an update for these because it isn’t technically a “product” but you should receive them with any new product. Or you can grab the updated bundle pack at the Main Store.
Vermilion wrist cuffs hotfix
Version 3 of the vermilion wrist cuffs is on the updater right now.
It fixes a missing animation error in the left wrist cuff.
Headcage update
I discovered yesterday that I accidentally shipped the headcage with the old updater code, that’s what I get for not testing everything.
I bumped the headcage to version 2. The new one you’ll receive should be fixed.
Small update for the Vermilion ankle and elbow cuffs.
I made a small mistake when I released the Vermilion ankle and elbow cuffs and the metal rings where mislabeled, which caused the color configuration to skip them.
The latest update for those corrects this behavior.
Vermilion cuff update
This is a small update so don’t panic, you can safely ignore it.
- Corrected a click target problem with the right ankle cuff.
- Increased padlock scaling for all cuffs (the vermilion cuffs have a fairly large post compared to others).
Also yeah autoposting on Facebook is currently broken.
Classic leather muzzle update
- Fixes a gag function inconsistency (old vs new behavior where colliding).
- There appears to be a possible Kokua bug with RLV restrictions. Implemented a workaround in the meantime.
Isolation headphones update
Solved the problem that some of you encountered where the “NO_IM_BLOCKING” configuration flag wouldn’t work.
A small update for the Doodle & Strike
I corrected a texture display issue on the medium/large chest and on the fitted belly. I also slightly changed how the menus work:
Now, whenever you select a doodle, the menu will not re-open unless this doodle has multiple steps. This should alleviate some of the extra clicking and frustration that it caused.
The ankle suspension update!
The following products have been updated to support ankle suspension!