Archive for the ‘pet projects’ Category

Terraforming

I decided to add an extra sim to my OpenSim Grid
After i think.. 2 hours of terraforming, here we are…
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Chore system update

I did iron out the incinerator code, aswell as the trashcan and the exterior dumpster.

Trashcan:

  • Accept buckets of anything, store it as trash
  • Produce Trashbags if emptied.

Incinerator:

  • Accept trashbags
  • Accept buckets of anything
  • Start up with matches
  • Stop with bucket of water
  • Stop if no more trash and/or ashes is full.
  • Produce ash buckets.

Exterior Dumpster:

  • Accept ash buckets
  • No capacity limit.

I also tried to cleanup some of my code and to reduce potential client side lag (only make prim updates when the change to the prim is significant)

trying to reinvent myself…

Yes it looks nice, no, it really suck in SL.

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News from the psychic ward

Something coming soon in a secondlife near you…

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Sculpted doors

YAY

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Banner exchange program

I just finished writing my very own tiny banner management system, i would like to offer cross linking with creators designers and shops of the SL and RL scene that i apreciate, so if you want me to put your banner on the kdc blog send me a nice message and if i like your stuffs we can exchange banners 🙂

Note: i do not take flashy animated gifs or flash banners, and your banner must be about 480*60 pixels to fit in my layout.

the house is growing

it’s aliiive…

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Some more horde

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Barricade growing

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Connecting the dots

Since i can’t log in sl i’m having some fun with my opensim installation, well i’m pushing it a bit … 5 sims in a cross shape.

 

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

September 2025
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