Archive for the ‘pet projects’ Category

Connecting the dots

Since i can’t log in sl i’m having some fun with my opensim installation, well i’m pushing it a bit … 5 sims in a cross shape.

 

Beware: Hordes!

I was a bit bored.

more in progress stuff

I just finished a sculpted version of my “emily” collar

house, a lil update.

I decided to go simple for the windows and to move on from this step, at worst, i can still redo them if they lack something in the final.

Baby steps in Mudbox&Graphic tablet

I’l trying mudbox for adding details to meshes, and so far i think i’m not too bad :p

Trying out sl in shadows

A few screens of my little city with the shadows, i have to say that even if they aren’t ALL that obvious it seems to give some sort of thickness to things that is really appealing.

There is also a few quirks…

The asylum, first coat of paint

Ive fixed various of the super SL prim glitches and made almost all the external walls and windows of the asylum, it’s starting to look rather pleasant, also on Winter’s suggestion i pulled out in 3D the moldings at the top of each floor, it’s not very visible but i think it makes the walls more pleasant even if it’s unconcious. Sinister but not gritty, dark but not too gothic.

I think i like it.

The kdc asylum: wash, rince, repeat

Ishy has been kind enough to draw me a new asylum floorplan and here are the results of 2 furious days of prim copying:


This U shaped building contain the following rooms:

  • A Lobby
  • 5 patient low security cells
  • A common room for patients
  • A “group” padded room (?)
  • A large outside recreation area
  • The warden office
  • 3 large therapy rooms on two levels
  • Showers & changing room
  • A cafeteria & kitchen
  • A roomy staff lounge
  • 6 high security padded cells with ceiling light well

Yeah i know it isn’t really productive when it comes to KDC but that’s like the manor my two “long run” “unfinished” projects.

more updates about the manor

The ceilings of the basements are still smelling fresh paint but i can finally start on the first floor, a lot of space for having guests, with no less than 3 living rooms connected by collapsible glass doors to turn it in a huge ballroom, a veranda and a decent library.

Cornershot anyone?

Never know, might still interest someone…

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

June 2025
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