Archive for the ‘pet projects’ Category
Hypergrid
Opensimulator’s Hypergrid, that’s a quite interesting concept…
So basically… in order to mesh the many disconnected grids that pop left and right, the made scientists from opensimulator.org invented the hypergrid protocol, long story short it’s a system that allow one server grid to create a “gateway” to another grid.
For instance here you can see the two sims from the etherniagrid (my personal testbed) ‘Core’ and ‘The Outlands’
Those are mine, however all the other sims are not actually hosted on my grid, they are gateways, basically if you teleport in one of them, the two grid do their mumbo jumbo and Presto! you are actually connected in a different grid.
What makes it really mind bending is that you don’t actually NEED to have an account on the other grid, they do some kind of handover, also, you keep your apparence and .. i think your inventory is still connected to the old grid (i think)
I haven’t found yet how to go back home without logging out but , hey that’s quite impressive in itself.
Chore system update
I did iron out the incinerator code, aswell as the trashcan and the exterior dumpster.
Trashcan:
- Accept buckets of anything, store it as trash
- Produce Trashbags if emptied.
Incinerator:
- Accept trashbags
- Accept buckets of anything
- Start up with matches
- Stop with bucket of water
- Stop if no more trash and/or ashes is full.
- Produce ash buckets.
Exterior Dumpster:
- Accept ash buckets
- No capacity limit.
I also tried to cleanup some of my code and to reduce potential client side lag (only make prim updates when the change to the prim is significant)
Banner exchange program
I just finished writing my very own tiny banner management system, i would like to offer cross linking with creators designers and shops of the SL and RL scene that i apreciate, so if you want me to put your banner on the kdc blog send me a nice message and if i like your stuffs we can exchange banners 🙂
Note: i do not take flashy animated gifs or flash banners, and your banner must be about 480*60 pixels to fit in my layout.