Archive for the ‘pet projects’ Category
My first pong game
I never got around training myself on making a simple game from start to finish, so here is my first one, obviously it’s not going to provide you hours upon hours of entertainment, nor is it the most sleek and polished game ever made, but hey i tend to never finish projects, this one is!
…it has shadows and cellshading!
A walk around the KDC manor.
I just finished the last texture adjustments for the manor, ot is not furnished, yet but i hope this will happen soon, now that the build is, finally, complete.
First the manor main entrance, the road is framed with a stone wall with decorative pillers and from there we can see the hotel building on the other side of the hill (but that’s just to situate the manor emplacement)
A few shots that show respectively the front entrance, service entrance and the garden access from the patio. Read the rest of this entry »
Weekend project: One script, many doors
I just released on the LSL scripting library (that’s right, for free and open source) a script that allow you to control several linked doors from a single script, pretty useful on complex buildings that use many many doors (I shaved from my sim about 110 scripts using this system)
It features, auto closing, sounds, and an access list system for each door through notecard.
Still interested? it’s CLICK HERE.