Archive for the ‘pet projects’ Category

more drinks, and a tablet computer

I’m just enjoying myself today 😀 Making cool toys.

And yes the laptop DOES work.

Little side project, serving tray

This is a little side project i’ve been working on an evening.. well really early morning.

Dispense glasses, automatically lay out the number of glasses on the plate, stop hold animation when no glasses are on it…

next step is to make it support multiple drinks.

A walk around the KDC manor.

I just finished the last texture adjustments for the manor, ot is not furnished, yet but i hope this will happen soon, now that the build is, finally, complete.

First the manor main entrance, the road is framed with a stone wall with decorative pillers and from there we can see the hotel building on the other side of the hill (but that’s just to situate the manor emplacement)

A few shots that show respectively the front entrance, service entrance and the garden access from the patio. Read the rest of this entry »

Weekend project: One script, many doors

I just released on the LSL scripting library (that’s right, for free and open source) a script that allow you to control several linked doors from a single script, pretty useful on complex buildings that use many many doors (I shaved from my sim about 110 scripts using this system)

It features, auto closing, sounds, and an access list system for each door through notecard.

Still interested? it’s CLICK HERE.

Shadows and SSAO in SL

Rocket boots

Some random stuff of course!

High security wing entrance

I guess those that will be locked past this door are REALLY dangerous.

The Dead realm pier is done!

It was faster than i expected, maybe took me 1-2 days at best, and i’m pretty satisfied of the result.

I was kind of bothered because the road arriving in front of the Manor was kind of dull, and my Miss told me she would love to have a pier here.

So once i got myself into it i guess i couldn’t stop, plus it wasn’t the most complex build in the world anyway. I knew i first needed some sort of stairs from the road to go down the cliff, i also knew i didn’t want to make a typical wooden board pier, but i didn’t want to drift too much into a crummy industrial type.

Kinda settled for some simple floating platforms you often see  where leasure boats are anchored, they usually float on large foam ish structures.

Added a few crates here and there, Timeless Prototype suggested to add a radio stream, that gave me the occasion to get back out my old player from when i still had land in Livigno.

Also added a 7seas fishing spot, not really for the money tho… i just thought it would be fitting to be actually able to fish here while having a chat.

Anywhere here is the result 🙂

Pier and Marina

I developped some more the land in front of the manor, adding an abreviated marina, access stairs and floating pier segments, terraformed left and right and added a contouring wall to the manor land.

This corner of the sim is starting to really look nice…. I WISH i had some more decent land textures…

Update on the manor

I’ve left this project take dust for waaaay too long and this week end i have the opportunity to maybe, complete the texturing of the structure.

I do believe these are the sweetest staircase banisters i’ve ever seen in sl 🙂

Want to visit? [CLICK HERE]

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

June 2025
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