Witch Huntress Hat low-poly and in-world test!
I managed to finish the low-poly and unwrapping today so I had to give it a quick in-world test!
The hat material isn’t that interesting yet, but even at this stage, it really pops once you add the emission map. I’m probably going to spend a few days refining the material and getting my final texture exports the way I want them. Felt or leather… undecided for now.
Someone mentioned that it reminded them of Bloodborne, I never played this game ^_^.