Archive for February 21st, 2018
Remeshing agony
I’d love to find a tool to ease up the process of remeshing retopologizing , but the reality is that I haven’t seen anything that did something I’d consider to be good enough to replace “Ye olde manual way”.
It is usually my most disliked step on any given model but especially for dresses.
Crest, belt, pockets, fabric, leather…
Not a ton accomplished today but I think the high polygon model is complete. I might look for other possibilities for the fabric grain (even if I suspect none of that will show in the final texture).
- Made a clean vectorized copy of the crest (not sure if I will make that a separate texture or not).
- Added belt loops.
- Slimmed down the belt.
- Fixed the leather shine.
- Added a little trim line on the pockets.
There are some weird color space issues between my different projects but I think it’s fixed now.