Archive for September 23rd, 2013

Textures done, and inworld test!

It turns out I had a lot of touch-up to do in gimp to get those texture maps cleaned up. The result is pretty good! Once normal maps and specular are applied it looks a little “too much” but that’s because you aren’t ment to use complete texture maps with normal maps.

For now, I am sitting between two chairs with materials, maybe someday I won’t have to think about getting it to look ok with and without normal mapping, but i guess conversion rate is pretty low for those features at the moment.

You can see the difference, without and with materials enabled, I’ll let you guess which.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

September 2013
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