Archive for August 16th, 2008
The asylum, first coat of paint
Ive fixed various of the super SL prim glitches and made almost all the external walls and windows of the asylum, it’s starting to look rather pleasant, also on Winter’s suggestion i pulled out in 3D the moldings at the top of each floor, it’s not very visible but i think it makes the walls more pleasant even if it’s unconcious. Sinister but not gritty, dark but not too gothic.
I think i like it.